Kano was bootstrapped on savings and has yet to take external funding. This allows us to stay focused on building great social experiences.
Kano was bootstrapped in 2008 in Victoria, B.C. by technical
founders with no prior experience in the gaming industry, and at
a time when the mobile, free-to-play gaming space we cater to
today didn’t really exist. We got our start in the nascent
social gaming space that platforms like Facebook and Myspace
facilitated, and we were among the early pioneers of an emerging
gaming category.
Viking Clan was our first foray into
social games and would teach us the importance of putting the
player first. By leveraging the web, we were able to release
live changes and see immediate results. Spending time in the
player support trenches answering emails, responding to forums,
and engaging with Facebook comments allowed us to rapidly
improve the gaming experience for our players. We learned early
on that if you put players first, players will last. We continue
to put the player front and centre in almost everything we do.
Decisions are made with our players in mind.
We
started with a handful of employees in an office in downtown
Victoria. Today, Kano has 30+ employees located across Canada,
and we plan to keep growing!